MasterWork
MasterWork
Lu4
Eternal
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Skills
Items
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Classes
Skills
Items
NPC
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English
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MasterWork
MasterWork
Lu4
Eternal
Start to Play
Main
Classes (MasterWork)
Leviathan Bowguard
Leviathan Bowguard
Placeholder for class Leviathan Bowguard.
Role:
Archer
Weapon:
Melee and ranged
Armor:
Heavy and leather armor
Solo Gaming
7
Party Farm
8
Party PvP
10
Support
4
Survivability
10
Control
4
By Levels
All Skills
Active
Passive
Physical
Power Strike
Lv. 1
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk.
Over-hit is possible.
Iron Punch
Lv. 1
Attacks an enemy with 34 Power added to P. Atk.
Over-hit is possible.
Focused Force
Lv. 1
Channels force energy when using a hand-to-hand and blunt weapon. Can be charged up to Level 1.
Force Blaster
Lv. 1
Discharges a powerful energy beam at an enemy with 143 Power added to P. Atk.
Over-hit and Critical hit are possible.
Stunning Fist
Lv. 1
Attacks an enemy with 45 Power added to P. Atk. and stuns them.
Over-hit is possible.
Hurricane Assault
Lv. 1
Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes.
Over-hit and Critical hit are possible.
Ignores Shield Defence.
Pain of Sagittarius
Lv. 1
Sacrifices 318 HP to regenerate 36 MP.
Detection
Lv. 1
Finds any enemies hidden nearby.
Multiple Shot
Lv. 1
Attacks multiple enemies with 11111 Power added to P. Atk.
Over-hit and Critical hit are possible.
Death Shot
Lv. 1
Shoots an arrow that is aimed to kill. Attacks an enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible.
Rancor Bash
Lv. 1
Strikes in melee with your bow, dealing physical damage with 1443 Power added to P. Atk. and knocking the target back by 150.
Over-hit and Critical hit are possible.
Waterburst Shot
Lv. 1
Fire an arrow, dealing physical damage to the target and enemies within a radius around it.
Over-hit and Critical hit are possible.
PvE Power 1365. PvP Power 1050.
Waterlance Arrow
Lv. 1
Strikes the target with a water arrow, dealing significant physical damage.
Over-hit and Critical hit are possible.
Power 8445.
Leviathan’s Bellow
Lv. 1
Leviathan’s dreadful bellow shakes the air: enemies within 100 radius are knocked back 75, and you are wrapped in protection:
Received Damage -30%
Resistance to de-buffs +50%.
When you take damage, there is a 5% chance to trigger 'Leviathan’s Boon'.
Leviathan’s Boon:
Instantly restores 5% of your Max HP.
Depthspike
Lv. 1
Deals a devastating hit with an arrow. Attacks an enemy with 7698 Power added to P. Atk.
Over-hit and Critical hit are possible.
Half Kill.
Brinefall
Lv. 1
A briny downpour crashes onto the target, splashing nearby foes, with 8049 Power added to P. Atk. Additionaly inflicts 300 water damage every second for 10 sec.
Over-hit and Critical hit are possible.
Double Shot
Lv. 1
Supplements P. Atk. with 1476 Power to fire 2 arrows in rapid succession.
Over-hit and Critical hit are possible.
Magical
Quiver of Arrow: A Grade
Lv. 1
Summons between 700 and 2800 Mithril arrows.
Quiver of Arrow: S Grade
Lv. 1
Summons between 900 and 3600 arrows of light.
Tactical Maneuver
Lv. 1
Dash 300 forward when 'Saltblood Frenzy' is not active;dash 300 backward when it is active.
Any primary offensive Greyshore Strider skill instantly resets this skill’s cooldown.
The Flying Dutchman
Lv. 1
A storm breaks overhead, and a spectral ship crashes down into the chosen area.
Enemies hit: Deals damage equal to 65% of current HP and 700 pure damage, applying 'Glaciation', which reduces Atk. Spd., Speed, and Casting Spd. for 50%.
Allies in the area: Restores 65% HP and grants 'Fair Wind' for 5 seconds, which increases Atk. Spd., Speed, and Casting Spd. for 50%.
For Olympiad
Lv. 1
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
Lv. 1
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Self-Treatment
Lv. 1
Restores 25 HP every second.
Buff
Rapid Shot
Lv. 1
Atk. Spd. with Bow +8%.
Soul of Sagittarius
Lv. 1
Increases the user's Max MP by 10%.
Trident Stance
Lv. 1
Assume Trident Stance, gaining 5 charges. Each charge lasts 30 sec and is consumed by a basic attack.
While the stance is active, your bow attacks hit up to 3 targets, but dealing only 35% of normal damage to each.
Replaces the effect of 'Blind Madness'.
Blind Madness
Lv. 1
A veil of rage clouds your sight.
Attack Range -50%
Accuracy -8
P. Crit. Rate -50%
Atk. Spd. +15%
P. Crit. Damage +15%.
Replaces the effect of 'Trident Stance'.
Debuff
Bloody Harvest
Lv. 1
Marks the target for 5 seconds. While the mark is active, all damage dealt to the target is treated as Over-hit.
If the target dies while marked, the party that lands the killing blow restores 3% of Max HP and 100 HP.
If the killing blow is dealt by a party member of the Greyshore Strider who cast the mark, remaining cooldown for the mark is reduced by 65%.
If the mark expires, 3 debuffs are removed from the target.
Crippling Shot
Lv. 1
Strikes the target’s knee with an arrow, slowing it for 20% and dealing periodic damage. The target takes extra damage proportional to the distance it walks.
Power 406.
Item
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Relax
Lv. 1
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
Focus Skill Mastery
Lv. 1
Skill Mastery rate +10%.
Continuously consumes MP proportionately to the user's level.
Block Buff
Lv. 1
When activated, blocks external buff effects from not friendly characters.
Blood Rush
Lv. 1
Blood surges through your veins.
Atk. Spd. +3%.
Consumes 1% of Max HP.
Equipment
Long Shot
Lv. 1
Bow's Attack Range +200.
Weapon Mastery
Lv. 1
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Lv. 1
P. Def. +9 and MP Recovery Bonus by 10%.
Bow Mastery
Lv. 1
Increases P. Atk. by 10.3 when using a bow.
Fist Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a hand-to-hand weapon.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Sword/Blunt Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
Two-handed Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
Spirit of Sagittarius
Lv. 1
Physical Skill MP Consumption -10%.
Blessing of Sagittarius
Lv. 1
Physical Skill Cooldown -10%.
Silent Mind
Lv. 1
MP Consumption for bow shots -25%.
Create Common Item
Lv. 1
Creates level 1 common items.
Point Blank
Lv. 1
Increases damage at close range. Beyond 60% of maximum range, Accuracy begins to drop and reaches -10 at 100% range.
Vorgar Heavy Armor Mastery
Lv. 1
Heavy armor no longer hinders your movement.
While wearing heavy armor:
Speed +5
P. Def. +15.8
P. Critical Rate -20%.
Ironstride
Lv. 1
Heavy gear won’t break your pace.
While wearing heavy armor:
Speed +1.
Ironguard Step
Lv. 1
While running in heavy armor, you’re harder to break through:
P. Def. +4%.
Borrowed Hide
Lv. 1
Light armor offers no real cover.
While wearing light armor:
P. Def. -40%
M. Def. -40%
Accuracy -8.
Ability
Toughness
Lv. 1
Resistance to Sleep/ Hold/ Poison +20%.
Vital Force
Lv. 1
Increases HP Recovery Bonus by 1.9 and MP Recovery Bonus by 1.9 when sitting.
Critical Damage
Lv. 1
Increases P. Crit. Damage by 32.
Lucky
Lv. 1
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Boost Breath
Lv. 1
Increases lung capacity by 180.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Bloodsong
Lv. 1
When attacked, 15% chance for all party members:
Vampiric Rage effect +1%.
The lifesteal effect of this skill also applies to bows.
Duration: 30 sec.
Reuse Time: 60 sec.
Battleborn Endurance
Lv. 1
When attacked, 15% chance for all party members:
Healing Efficiency +3%
Resistance to Hold, Bleed, Disarm, Slow +10%
Magic Block Chance +1.
Duration: 30 sec.
Reuse Time: 60 sec.
Occupation
Iron Body
Lv. 1
Environment-related damage is decreased by 40%.
Additional
Quiver of Holding
Lv. 1
Weight limit is increased by 30%.
Archery
Lv. 1
With Bow:
PvE Skill damage +15%, P. Atk. +50, Maximum range +25.
Force Mastery
Lv. 1
Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed.
No Surrender
Lv. 1
Pain only fuels the strike.
HP < 60%:
P. Atk. +5%
P. Skill Power +5%
P. Crit. Damage +1.5%.
HP < 30%:
P. Atk. +10%
P. Skill Power +10%
P. Crit. Damage +2.5%.