Eternal
MasterWork
Lu4
Eternal
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Classes
Skills
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Eternal
MasterWork
Lu4
Eternal
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Main
Classes (Eternal)
Grand Khavatari
Grand Khavatari
Placeholder for class Grand Khavatari.
Role:
Novice
Weapon:
role-0
Armor:
role-0
Solo Gaming
0
Party Farm
0
Party PvP
0
Support
0
Survivability
0
Control
0
By Levels
All Skills
Active
Passive
Physical
Power Strike
Lv. 1
Delivers a powerful blow that strikes the target with 30 Power added to P. Atk.
Over-hit is possible.
Force Burst
Lv. 1
Supplements the user's P. Atk. with 129 Power in a powerful burst of energy.
Over-hit and Critical hit are possible.
Iron Punch
Lv. 1
Attacks an enemy with 34 Power added to P. Atk.
Over-hit is possible.
Force Storm
Lv. 1
Supplements the user's P. Atk. with 181 Power in a powerful indirect energy blast.
Over-hit and Critical hit are possible.
Focused Force
Lv. 1
Channels force energy when using a hand-to-hand and blunt weapon. Can be charged up to Level 1.
Force Blaster
Lv. 1
Discharges a powerful energy beam at an enemy with 143 Power added to P. Atk.
Over-hit and Critical hit are possible.
Punch of Doom
Lv. 1
Inflicts great damage with 4580 Power on the opponent with iron-fist.
Ignores Shield Defence. Over-hit. Critical
Stunning Fist
Lv. 1
Attacks an enemy with 45 Power added to P. Atk. and stuns them.
Over-hit is possible.
Burning Fist
Lv. 1
Hurls a Fire type iron-fist to attack the target with 517 Power added to P. Atk.
Ignores Shield Defence.
Over-hit and Critical hit are possible.
Hurricane Assault
Lv. 1
Supplements the user's P. Atk. with 501 Power to strike the target with rapid consecutive strikes.
Over-hit and Critical hit are possible.
Ignores Shield Defence.
Raging Force
Lv. 1
Attacks the enemy with a devastating burst of energy of wind. Possible up to stage 4.
Over-hit and Critical hit are possible.
Symbol of Energy
Lv. 1
Creates a seal that increases power of nearby allies:
P. Atk. +20%
Physical skill MP Consumption -50%
Grants 8 Force Charges.
Break Duress
Lv. 1
Use your spirit to escape from an immobile state.
Maximum Focus Force
Lv. 1
Immediately increases spiritual energy to its maximum level.
Rush Impact
Lv. 1
Rushes forward to attack the enemies in front with 4224 Power added to P. Atk. and inflicts Shock. Cannot be used when a bow/crossbow is equipped.
Charge
Lv. 1
Orc charges toward the enemy!
Orc loses 5% Health!
Orc to beat!
Magical
For Olympiad
Lv. 1
For a Mages with Cast. Spd.
Good Luck, Have Fun!
For Olympiad
Lv. 1
For a Warriors with Atk. Spd.
Good Luck, Have Fun!
Buff
Bear Spirit Totem
Lv. 1
Possessed by a Bear's soul, the user's P. Atk. by 20% and Critical Damage increases by 20%, and Speed decrease by 30%.
Wolf Spirit Totem
Lv. 1
Possessed by a Wolf's soul, the user's Speed increases by 20% and Accuracy by 3.
Ogre Spirit Totem
Lv. 1
Becomes possessed by an Ogre's soul. Increases one's own P. Atk. by 30% and Critical Damage by 10% with Fists and P. Def. by 30% and M. Def. by 30% with all weapon types.
Puma Spirit Totem
Lv. 1
Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20%.
Bison Spirit Totem
Lv. 1
User is possessed by a Bison's soul.
Accuracy +6.
P. Atk. +10% when HP < 60%.
Critical Rate +100 when HP < 60%.
P. Atk. +30% when HP < 30%.
Critical Rate +300 when HP < 30%.
Rabbit Spirit Totem
Lv. 1
Becomes possessed by a Rabbit's soul. Increases one's own Atk. Spd. by 30% with Fists. Increases Speed by 30% and Evasion by 12 with all weapon types.
Zealot
Lv. 1
Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buffs attacks by 80%, resistance to buff-canceling attacks by 40%, Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%, Critical Rate by 33 when using a sword/spear, and Critical Damage by 33% when using a blunt/hand-to-hand weapon. Physical Skill MP Consumption -50% and the power of received HP recovery magic by 50%.
Dark Form
Lv. 1
Fire Atk. Attribute +10.
Resistance to Fire +3.
Hawk Spirit Totem
Lv. 1
Becomes possessed by a Hawk's soul. When using a hand-to-hand / blunt weapon types, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%.
Force Meditation
Lv. 1
Uses chi energy to recover 60 HP and 10 MP per second. While skill is in effect, user is unable to move, and P. Def. is decreased by 80%. The effect is canceled if user is attacked.
Force Barrier
Lv. 1
Makes user invincible against standard targets, skills and de-buffs.
Final Secret
Lv. 1
Ordinary attack damage in PvP +30%
P. Skill Power in PvE and PvP +30%.
Debuff
Cripple
Lv. 1
Decreases an enemy's Speed by 20%.
Soul Breaker
Lv. 1
Hurls an iron-fist to attack the target with 487 Power added to P. Atk. and inflicts Shock.
Ignores Shield Defence. Over-hit. Critical.
Force of Destruction
Lv. 1
Attacks an enemy with 2200 Power added to P. Atk. and penetrates the targets with destructive energy. Over-hit and Critical are possible.
Pain for Gain
Lv. 1
Reduces HP by 70% and limits HP recovery to no more than 20% of the maximum. Decreases Resistance to Debuff by 30%.
Item
Common Craft
Lv. 1
Can read common recipe books.
Toggle
Fury Fists
Lv. 1
Atk. Spd. +25%. Consumes 12 HP per second.
Relax
Lv. 1
Increases HP Recovery Bonus by 5. While sitting, 1 MP is consumed per second.
Fortitude
Lv. 1
Resistance to Paralyze +30% and Stun +30%.
Continuously consumes MP proportionately to the user's level.
Riposte Stance
Lv. 1
Parries and returns an attack using a weapon.
Returns 30% of received standard short-range damage back to an enemy
Reflects buff/de-buff with 30% probability
Speed -10%
Atk. Spd. -20%
Accuracy -4.
Continuously consumes MP proportionately to the user's level.
War Frenzy
Lv. 1
Resistance to Stun +5%
Resistance to Sleep +10%.
Continuously consumes MP proportionately to the user's level.
Block Buff
Lv. 1
When activated, blocks external buff effects from not friendly characters.
Equipment
Weapon Mastery
Lv. 1
Increases P. Atk. by 8.5% and additionally by 2.
Armor Mastery
Lv. 1
P. Def. +9 and MP Recovery Bonus by 10%.
Fist Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a hand-to-hand weapon.
Light Armor Mastery
Lv. 1
P. Def. +1.3 and Evasion by 4, and decreases the chance of receiving Critical Damage by 15% when equipped with light armor.
Expertise D
Lv. 1
Increases expertise in using D-grade equipment.
Sword/Blunt Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 when using a sword or blunt weapon.
Two-handed Weapon Mastery
Lv. 1
Increases P. Atk. by 4.5 and Accuracy by 3 when using a two-handed sword or a two-handed blunt weapon.
Create Common Item
Lv. 1
Creates level 1 common items.
Ability
Toughness
Lv. 1
Resistance to Sleep/ Hold/ Poison +20%.
Boost Attack Speed
Lv. 1
Atk. Spd. +5%.
Lucky
Lv. 1
At lv 19 or lower, the user will not experience loss of Exp. and vitality points, and after-death effect upon death.
Agile Movement
Lv. 1
Accuracy +2 and Speed by 5 when equipped with light armor.
Wisdom
Lv. 1
Resistance to Hold +15%, Resistance to Sleep +15%, Resistance to Mental attacks +15%.
Health
Lv. 1
Resistance to Poison +10% and Resistance to Bleeding +10%.
Skill Mastery
Lv. 1
Depending on user's STR, the re-use time resets or the duration doubles.
Protection of Rune
Lv. 1
Increases M. Def. by 15%.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Elemental
Lv. 1
Increases Resistance to Fire/ Water/ Wind/ Earth by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Protection of Alignment
Lv. 1
Increases Resistance to Dark and Holy by 20.
When you take damage exceeding 300, there is a 20% chance to apply 'Defensive Power' to yourself for 10 seconds. This effect can only occur once every 30 seconds.
Defensive Power:
Increases M. Def. by 1000 and Resistance to Fire/ Water/ Wind/ Earth/ Dark/ Holy by 20.
Fighter's Will
Lv. 1
With short-range weapon:
P. Atk.+100
Atk. Spd. +10%.
When attacking with short-range weapon, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Archer's Will
Lv. 1
Speed +4.
With bow/ crossbow:
Accuracy +8
Max. Atk. Range +50.
When attacking with bow/ crossbow, has a 3% chance:
P. Skills' Power +20%
Critical Rate +20%.
Magician's Will
Lv. 1
M. Atk. +5%
Cast. Spd. +5%
M. Critical Rate +5%
MP Consumption -5%.
Knock
Lv. 1
When approaching an enemy, guaranteed to decreases their Speed by 50%.
Armor Destruction
Lv. 1
During Physical Attack you're breaking enemy's armor, decreasing enemy's Fist-weapon resist by 3%.
Occupation
Iron Body
Lv. 1
Environment-related damage is decreased by 40%.
Additional
Master of Combat
Lv. 1
Max CP +3%, P. Atk. +20.
Expose Weak Point
Lv. 1
Gives flesh and takes a bone. Decreases an enemy's P. Def. by temporarily exposing his weakness when receiving an enemy's attack. Increases the critical hit rate of general attacks.
Force Mastery
Lv. 1
Absorbs the target's energy. Energy can be absorbed with a 15% chance for regular physical attacks and 30% during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 1 stage of energy can be absorbed.
Divine Inspiration
Lv. 1
Increases the number of buffs an individual can receive by 1.