On a wide plain, north of Rune located the Wild Beast Farm. Animals, such as Kookaburra, Cougar and Buffalo, were bred there. I think they had to be used for military purposes. That's why the Farm was built. However, raising wild animals is not an easy deal. In the end, plans to use wild animals in the army were declined, and the Farm was abandoned. But there are rumors that there are still trainers there... So young brave men sometimes go there to test their abilities.
Basics
The Beast Farm was reworked and became a high-level hunting zone in the Freya update. Monsters level 80+ appeared in the valley, and quests for obtaining enchantment scrolls, parts and recipes for Icarus weapons were added to the location.
Monsters have enhanced physical and magical attacks and enhanced magical but weakened physical defence. In addition, they are resistant to water attribute attacks and attacks from a bow, crossbow and spear. The location is suitable for single players or mini-groups with a physical attack. Valuable drops and spoils from all types of monsters make the area a real farm for resources and Moirai equipment.
Unique mechanics
Feeding
In the fifth season of Masterwork, we reworked the feeding mechanics on the Farm. Two types of food were combined in one — Spicy Spice NG .
Fed animals grow and evolve, altering their attributes together with their drop and spoil lists. Additionally, fully grown animals can be tamed, granting their owner beneficial effects.
When fed with Spicy Spice, the animal will randomly evolve into one of the following types:
- Increased EXP and SP points for killing a monster, no Drop and Spoil
- Standard EXP and SP points for killing a monster, Drop and Spoil changes
When feeding an Adult animal, you are guaranteed to receive a Full Grown animal of the same type.
Spices sold by
Feed Seller
, who is near the houses close to the central tower.
Feeding in the basic game
All animals on the Farm can be "fed" with a spice. Spices are sold by merchants. To do this, target the monster and double-click on the spice in the inventory or move it to the quick access panel and use it as a regular skill.
Fed animals grow and change their stats, and items in the drop and spoil from them also change. In addition, the full-grown animal can be tamed, and the owner will get positive effects from it.
Crystal Spice NG Increases the amount of EXP and SP points received for killing a monster, but removes all items from drop and spoil.
Golden Spice NG does not increase EXP and SP for kills, but changes items obtained from drop and spoil.
Spices are sold by
Feed Seller
, who can be found near the houses next to the central tower.
The vendors sell spices individually and in packages.
From the packs you have a small chance to get Blessed Spices, which tame the animal from the first feeding.:
In addition to Blessed, special spices can drop from packages that grow the monster immediately to its maximum size:
Feeders
New items for the automated feeding of animals added to the game:
| Item | Duration | How to get |
|---|---|---|
| Feeder for Wild Beasts Common NG | 5 minutes |
Sold by NPC
Feed Seller
|
| Feeder for Wild Beasts Rare NG Foundation | 60 minutes | With a little chance obtained when hunting Mahum on the Farm |
To install a feeder, click on the item icon in your inventory. Every few seconds, all animals in a large radius will run to the feeder and automatically eat 1 unit of spice.
When a feeder is used, more monsters may appear at the location than usual. However, once the maximum number of monsters for that spot is reached, any additional monsters will disappear instead of growing.
Monsters are aggressive towards the owner of the feeder. Estimate your strength when using!
Beast types
The updated Farm no longer divides beasts into physical and magical types. The feeding stage is now displayed directly in the name, which is convenient for tracking feeding progress.:
- Baby — the initial level of the monster, has a standard amount of health, attack and defense
- Young — Grows up after feeding 1 spice, health x2, increased attack and defense
- Adult — grows after several feedings, health x3, strong attack and defense
- Full Grown — final stage of growth, health x3, very strong attack and defense
Tamed beasts
When feeding an Adult animal a regular spice, there is a chance to tame an animal. If necessary, use Blessed Spices to tame a small animal instantly. There is no limit to the number of animals that can be tamed.
There are no Blessed Spices on MasterWork.
Tamed beasts come in several varieties, as it labeled in their names. Each variety imposes a specific set of effects on its master. Animals will not impose effects on their own. You must use the appropriate skill to do so (see below).
| Animal name | Effects |
|---|---|
| Swift |
Feral Haste
Lv. 1
Feral Wind Walk Lv. 1 |
| Useful |
Feral Guidance
Lv. 1
Feral Vampiric Rage Lv. 1 |
| Balance |
Feral Might
Lv. 1
Feral Shield Lv. 1 |
| Sharp |
Feral Focus
Lv. 1
Feral Death Whisper Lv. 1 |
| Reckless | Feral Berserker Spirit Lv. 1 |
| Blessing |
Feral Bless Shield
Lv. 1
Feral Body Bless Lv. 1 |
Beast Handler's Whip
Beast Herder
Tunatun Beast Herder
may give you a device to control tamed beasts —
Beast Handler's Whip
NG
.
The Beast Handler's Whip must be equipped in the left bracelet slot. After equipping the whip, you will gain skills to give orders to tamed animals.:
| Skill | Description |
|---|---|
| Beast Training - Release Lv. 1 | Release a beast. |
| Beast Training - Accompany Lv. 1 | Order a beast to accompany. |
| Beast Training - Use Special Ability Lv. 1 | Order a beast to use special ability. |
| Beast Training - Release All Lv. 1 | Release all beasts. |
Golden beasts
Very rarely, when feeding a wild animal, you can get a Golden animal:
What makes them valuable?
After killing the Golden Beast, 15 piles of gold will fall to the ground, each containing 50 to 150 thousand Adena. In total, your loot can be from 750,000 to 2,250,000 Adena NG .
Related missions
Monsters
Parameters and rewards for killing monsters may differ for seasonal and Eternal servers.
| HP | 17 500 | MP | 2 211 |
| P. Atk. | 7 500 | M. Atk. | 7 500 |
| P. Def. | 750 | M. Def. | 950 |
| Exp | 57 750 | SP | 5 775 |
| Attack Attribute | Water 200 | Defense Attribute | Fire 180, Water 180, Wind 180, Earth 180, Holy 180, Unholy 180 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 17 500 | MP | 2 211 |
| P. Atk. | 7 500 | M. Atk. | 7 500 |
| P. Def. | 750 | M. Def. | 950 |
| Exp | 57 750 | SP | 5 775 |
| Attack Attribute | Water 200 | Defense Attribute | Fire 180, Water 180, Wind 180, Earth 180, Holy 180, Unholy 180 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 25 000 | MP | 2 168 |
| P. Atk. | 8 000 | M. Atk. | 8 000 |
| P. Def. | 760 | M. Def. | 950 |
| Exp | 82 500 | SP | 8 250 |
| Attack Attribute | Water 250 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 168 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 168 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 40 000 | MP | 2 168 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 40 000 | MP | 2 168 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 45 000 | MP | 2 168 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 45 000 | MP | 2 168 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 25 000 | MP | 2 168 |
| P. Atk. | 8 000 | M. Atk. | 8 000 |
| P. Def. | 760 | M. Def. | 950 |
| Exp | 82 500 | SP | 8 250 |
| Attack Attribute | Water 250 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 168 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 168 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 40 000 | MP | 2 168 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 40 000 | MP | 2 168 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 45 000 | MP | 2 168 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 45 000 | MP | 2 168 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 25 000 | MP | 2 211 |
| P. Atk. | 8 000 | M. Atk. | 8 000 |
| P. Def. | 760 | M. Def. | 950 |
| Exp | 82 500 | SP | 8 250 |
| Attack Attribute | Water 250 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 211 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 211 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 40 000 | MP | 2 211 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 40 000 | MP | 2 211 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 45 000 | MP | 2 211 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 45 000 | MP | 2 211 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Skills
| Skill |
|---|
| Beast |
| Water Attack |
| HP | 25 000 | MP | 2 211 |
| P. Atk. | 8 000 | M. Atk. | 8 000 |
| P. Def. | 760 | M. Def. | 950 |
| Exp | 82 500 | SP | 8 250 |
| Attack Attribute | Water 250 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 32 500 | MP | 2 211 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills
| HP | 32 500 | MP | 2 211 |
| P. Atk. | 8 500 | M. Atk. | 8 500 |
| P. Def. | 770 | M. Def. | 950 |
| Exp | 107 250 | SP | 10 725 |
| Attack Attribute | Water 275 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Animals |
| Water Attack |
| HP | 40 000 | MP | 2 211 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 40 000 | MP | 2 211 |
| P. Atk. | 9 000 | M. Atk. | 9 000 |
| P. Def. | 780 | M. Def. | 950 |
| Exp | 132 000 | SP | 13 200 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 200, Water 200, Wind 200, Earth 200, Holy 200, Unholy 200 |
Skills
| Skill |
|---|
| Animals |
| Water Attack |
| HP | 45 000 | MP | 2 211 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Drop, Spoil, Skills (MasterWork Season)
Drop, Spoil, Skills (Masterwork Eternal)
| HP | 45 000 | MP | 2 211 |
| P. Atk. | 11 250 | M. Atk. | 11 250 |
| P. Def. | 800 | M. Def. | 950 |
| Exp | 148 500 | SP | 14 850 |
| Attack Attribute | Water 300 | Defense Attribute | Fire 220, Water 220, Wind 220, Earth 220, Holy 220, Unholy 220 |
Skills
| Skill |
|---|
| Animals |
| Water Attack |
Related quests
Go to the Pastureland! (82+)
| Starting NPC |
Vladimir Armor Merchant
|
| Starting location | Rune Township |
| Level | 82 ~ 85 |
| Type | One-time |
| Reward |
Exp
NG
x 136 766
SP
NG
x 12 688
Adena
NG
x 50 000
|
Go to the Pastureland! quest guide
1.Talk to NPC
Vladimir Armor Merchant
near the Gatekeeper in Rune.
2. Teleport to the Beast Farm, find
Tunatun Beast Herder
near one of the houses and talk to him
to get a reward.
Bring Up With Love (82+)
| Starting NPC |
Tunatun Beast Herder
|
| Starting location | Beast Farm, Rune Territory |
| Level | 82 ~ 85 |
| Type | One-time |
| Reward | Water Crystal NG x 1 |
Bring Up With Love quest guide
1. Talk to NPC
Tunatun Beast Herder
in the Beast Farm.
2. Feed and tame animals on the Farm until you receive Innocence Jewel NG .
3. Return to
Tunatun Beast Herder
and talk to him to get your reward.
Home Security (82+)
| Starting NPC |
Tunatun Beast Herder
|
| Starting location | Beast Farm, Rune Territory |
| Level | 82 ~ 85 |
| Type | Repeatable |
| Reward (random) |
Scroll: Enchant Armor (S-Grade)
NG
x 1 - 10
Water Crystal
NG
x 1
|
Home Security quest guide
1. Talk to NPC
Tunatun Beast Herder
in the Beast Farm.
2. Find and kill monsters
Farm Bandit Lv. 84
Beast Devourer Lv. 84
until you get 300 Sel Mahum Mane NG
3. Go back to
Tunatun Beast Herder
and talk to him to receive a random reward.
Quests for Icarus recipes
Delicious Top Choice Meat (82+)
| Starting NPC |
Tunatun Beast Herder
|
| Starting location | Beast Farm, Rune Territory |
| Level | 82 ~ 85 |
| Type | One-time |
| Reward (random) |
Golden Spice Crate
NG
x 1 - 2
Crystal Spice Compressed Pack
NG
x 1 - 2
|
Delicious Top Choice Meat quest guide
1. Talk to NPC
Tunatun Beast Herder
in the Beast Farm.
2. Buy any spices from
Feed Seller
in the Farm and feed any animals
up to the 4th stage. Kill
Full Grown Kookaburra Lv. 84
Full Grown Cougar Lv. 84
Full Grown Buffalo Lv. 84
Full Grown Grendel Lv. 84
until you get 120 Prime Meat NG .
3. Go back to
Tunatun Beast Herder
and talk to him to receive a random reward:
| Possible spices: |
Golden Spice Crate
NG
x 1 - 2 Crystal Spice Compressed Pack NG x 1 - 2 |
| Possible parts: |
Icarus Sawsword Piece
NG
x 1 - 9 Icarus Disperser Piece NG x 1 - 9 Icarus Spirit Piece NG x 1 - 9 Icarus Heavy Arms Piece NG x 1 - 9 Icarus Trident Piece NG x 1 - 9 Icarus Hammer Piece NG x 1 - 9 Icarus Hand Piece NG x 1 - 9 Icarus Hall Piece NG x 1 - 9 Icarus Spitter Piece NG x 1 - 9 |
| Possible recipes: |
Recipe - Icarus Sawsword (60%)
NG
x 1 Recipe - Icarus Disperser (60%) NG x 1 Recipe - Icarus Spirit (60%) NG x 1 Recipe - Icarus Heavy Arms (60%) NG x 1 Recipe - Icarus Trident (60%) NG x 1 Recipe - Icarus Hammer (60%) NG x 1 Recipe - Icarus Hand (60%) NG x 1 Recipe - Icarus Hall (60%) NG x 1 Recipe - Icarus Spitter (60%) NG x 1 |
Perfect Form (82+)
| Starting NPC |
Kelleyia
|
| Starting location | Beast Farm, Rune Territory |
| Level | 82 ~ 85 |
| Type | Repeatable |
| Reward (random) |
|
Perfect Form quest guide
1. Talk to NPC
Kelleyia
in the Beast Farm.
2. Feed the animals to stage 2-4 and kill 10 Kookaburras, Cougars, Buffalos and Grendels:
Young Kookaburra Lv. 84
Adult Kookaburra Lv. 84
Full Grown Kookaburra Lv. 84
Young Cougar Lv. 84
Adult Cougar Lv. 84
Full Grown Cougar Lv. 84
Young Buffalo Lv. 84
Adult Buffalo Lv. 84
Full Grown Buffalo Lv. 84
Young Grendel Lv. 84
Adult Grendel Lv. 84
Full Grown Grendel Lv. 84
Your task is to kill as many monsters as possible with an overhit.
3. After killing enough animals, return to
Kelleyia
.
The reward depends on the number of successful overhits:
| Guaranteed reward: |
Golden Spice Crate
NG
x 1 Crystal Spice Compressed Pack NG x 1 |
|
0- 6 overhits: (random) |
Icarus Sawsword Piece
NG
x 2 Icarus Disperser Piece NG x 2 Icarus Spirit Piece NG x 2 Icarus Heavy Arms Piece NG x 2 Icarus Trident Piece NG x 2 Icarus Hammer Piece NG x 2 Icarus Hand Piece NG x 2 Icarus Hall Piece NG x 2 Icarus Spitter Piece NG x 2 |
|
7 - 19 overhits: (random) |
Icarus Sawsword Piece
NG
x 5 Icarus Disperser Piece NG x 5 Icarus Spirit Piece NG x 5 Icarus Heavy Arms Piece NG x 5 Icarus Trident Piece NG x 5 Icarus Hammer Piece NG x 5 Icarus Hand Piece NG x 5 Icarus Hall Piece NG x 5 Icarus Spitter Piece NG x 5 |
|
20 and more overhits: (random) |
Recipe - Icarus Sawsword (60%)
NG
x 1 Recipe - Icarus Disperser (60%) NG x 1 Recipe - Icarus Spirit (60%) NG x 1 Recipe - Icarus Heavy Arms (60%) NG x 1 Recipe - Icarus Trident (60%) NG x 1 Recipe - Icarus Hammer (60%) NG x 1 Recipe - Icarus Hand (60%) NG x 1 Recipe - Icarus Hall (60%) NG x 1 Recipe - Icarus Spitter (60%) NG x 1 |